

Toxic - Low fertility, average metal, but good area and gas make this into a surprisingly good choice for a base.This to one of the best astro types because of that. Rocky - With a high metal, decent fertility and average area, this is quite possibly the best overall astro type for ship production.This isn't quite as good a choice as some, but it's better than it might seem at first glance. Radioactive - Average metal, low fertility, but good area and gas.Oceanic - Don't let the high fertility fool you with a low metal and low area, this is quite possibly the worst astro type of all.Metallic - Virtually identical to the Crater astro type except for a useless +1 gas, you'd be better off getting a rocky still.However, it has a very high gas rating, meaning it is an alright choice for a base. Magma - Average metal and fertility, but low area.But you could always get an Arid/Tundra with the only difference being Arids and Tundras have +1 metal. Glacial - Low metal and only average fertility make this into one of the poorer choices for a base, but the high area helps to redeem it at least a little bit.Gaia - This astro type is identical to Earthly except that it has more area, and thus is even better for a base.It is advisable to get a Gaia instead though, because the only difference is Gaias have more area. Earthly - This astro type has a high fertility and a decent amount of metal and area, so it's a very good site for a base.It's usefulness has been questioned, as older players would prefer 3 metal rather than 3 crystal. However, most of these have been claimed already.but a few are available still. Crystalline - The "Holy Grail" of astro types, since despite its average area and low fertility, it has the best crystal rating of all.Avoid for the most part, you'd be much better off getting a rocky. Craters - This astro type has a high metal rating, but a low fertility and relatively low area, and the crystals there are more of a red herring than anything.Very good choice for a base, the terraforming and multilevel platforms may bite you, but then there are the discounted Planetary Rings and Shields will sweeten it. Asteroid - This astro type has a low fertility and area, but it has a high metal, and more importantly, it is the only astro type with 2 crystals, thus meaning that it will have access to crystal mines, which means it will provide a relatively high economy.It is worth noting that Arids have exactly the same stats as Tundras


Arid - This astro type is pretty much average except in area (where it excels), so it's a good choice for a base, though other astro types are better.And finally, astros in positions 4 and 5 get an extra gas, which helps to compensate for their lack of solar energy.

Astros in positions 2 and 3 get an extra fertility, which can be very useful with some types. The closer an astro is to the sun, the more solar energy it gets (so an astro in position 1 gets 4 energy, while an astro in position 5 gets 0 energy). If you get upgraded every now and again, go for the moon, The discount for Planetary Rings and Shields are worth the more credits you have to fork out for terraforming and multilevel platforms.Īlso, the orbit (position) that an astro is in affects how good it is.
ASTRO EMPIRES BASE DISCOUNT CREDITS FREE
Planets are slightly larger than Moons, so if you will stay a free account, go for the planet because of the extra area. Soon, this will be consolidated and re-written for ease of use, and more articles in the Advice Center are on their way.įirst off, some general notes. It gives two good opinions on the subject. The following guide to choosing the right astro to build a base on was taken from the posting of two experienced AE players from Alpha.
